Thursday, 19 July 2012

Torching The Haystack

Fast fail strategies of research and development seek to clear the development pipeline of marginal products as quickly as possible, releasing development resources to focus on more promising products (Lendrem, 1995).

In particular, Quick Win, Fast Fail strategies bring forward development resources earlier in the development life cycle. 

The Quick-KillTM model of research and development demonstrates that this strategy will:
Moreover, the Quick-KillTM model demonstrates that fast fail strategies will do all this even in the face of significant increases in the rate of false negatives – the probability of actively killing products that could have been successful - Quick-Kill Rides Again.

So what’s the catch?

Well, there isn’t one.

All it requires is a fundamental re-think of the way the organization goes about research and development, a complete shift in organizational culture and a whole range of new organizational behaviors. In particular it requires senior managers change their behavior to assist project teams in changing the way they think about research.

And the biggest obstacle?

The sunk costs dilemma represents the single biggest obtacle to the successful implementation of fast fail strategies. Teams prefer the uncertainty of future potential revenues no matter how unlikely, to the certainty of lost revenues resulting from a decision to terminate a project. Estimates of project risk are inversely proportional to the sums already invested - the sunk costs.

image
Looking for a needle in a haystack? Torch the haystack.
- Richard Peck, Eli Lilly
















Current implementations of fast fail have been relatively modest. Restricted principally to groups in support of Proof Of Concept or Early to Man models of the clinical development process. But even these limited applications have been able to demonstrate significant R&D savings and increased throughput (Clarke, 2010; Paul et al, 2010).

There's a lot more.

References:

Clarke, C. 2010 Quick Win, Fast Fail, International Clinical Trials, Autumn 2010
Lendrem, D. 1995 More Haste, Less Development Speed, Scrip Magazine, December pp 22-23.
Paul, S. et al 2010 How to improve R&D Productivity, Nature Reviews Drug Discovery 9, 203-214

Note: Originally published at BestThinking

Glossary of Terms


Hit – correctly identifying and taking to market a latent product resulting in a successful launch

Miss – terminating the development of a latent product resulting in unrealised potential

Quick-Kill – terminating a questionable product early in development leading to the release of development resource

Late-Kill – terminating a questionable product late in development resulting in development opportunity costs

Late-Stage Failure – failing to terminate a questionable product until very late in development or after regulatory submission

Tuesday, 17 July 2012

Quick-Kill Graphic


Hit or Miss, Quick-Kill or Late-Stage Failure?

Attribution: www.futilitytheory.com